Available for UI/UX & Product Design roles

Abhay Kumar

UI/UX Designer · Product Designer · Multimedia Designer · iOS UI Prototyper

Designing research-backed mobile products from Figma to SwiftUI.

Lean UX research, polished Figma systems, and working SwiftUI prototypes — built end-to-end, not handed off.

UX Research Figma Design Systems SwiftUI / Xcode Mobile Prototyping Product Storytelling
Selected work

Six case studies, end-to-end.

UX research, iOS UI design, SwiftUI prototyping, physical interaction, and research methods.

MigrantConnect — iOS app screens: Home, Mentor Booking, AI Legal Assistant
Featured · social impact · Figma + SwiftUI

MigrantConnect

An iOS migrant-support app that began as group Lean UX research (inTouch Phase 1) and evolved into a solo Swift/Xcode implementation. Mentorship, legal support, rentals, messaging, and account, all built end-to-end.

31Figma screens
53Swift files
33Sim. captures
1:48Demo video
Solo Swift/Xcode build Open case study
WellAI — wellbeing app screens
UX research · prototype

WellAI

A calm mental-wellbeing app built across five Lean UX sprints — from emotional check-ins to journaling, meditation, and progress tracking. Persona (Olivia Banks), affinity synthesis, and iteration documented.

5 Lean UX sprints · 24 hi-fi screens · Persona + affinity

RouteSync — transit app screens
Service · mobility

RouteSync

A smart commuting assistant designed around delay anxiety. 57 deliberate states, a 7-scene storyboard, real participant interviews, and a heuristic-evaluation pass — proves interaction-design depth.

57 states · 7-scene storyboard · 2 interviews

MedBuddy — health records app screens
Case study 04 · iOS + SwiftUI

MedBuddy

A healthcare companion app — prescriptions, medicines, doctors, appointments — designed in Figma and rebuilt in SwiftUI with SwiftData and MapKit.

13 screens · 21 Swift files

Conductor Simulator — tangible interaction device
Case study 05 · physical interaction

Conductor Sim.

A tangible music-conducting prototype — wand, wristband box, accelerometer, LED + sound feedback. CAD-iterated, 3D-printed, user-tested.

11 STL models · Arduino · user study

Travel Probe — cultural probe research kit
Case study 06 · research method

Travel Probe

A cultural-probe research project exploring how people preserve travel memories. Probe kit, consents (incl. indigenous-research), thematic analysis.

Cultural probe · ethics

How I work

Research to working SwiftUI prototype.

01

Research

Interviews · Lean UX · cultural probes

02

Synthesis

Affinity · personas · insights

03

UX Flow

Journey · storyboard · user flows

04

UI System

Figma tokens · components · screens

05

Prototype

Interactive flows · usability testing

06

SwiftUI / Xcode

iOS implementation · sim. captures

Tools & methods

A toolkit for research-led product execution.

Tools are grouped by how they support the work: research clarity, design systems, prototypes, and implementation evidence.

01

Design systems

Figma, visual systems, reusable components, screen polish.

FigmaFigJamPhotoshopIllustratorLucidchart
02

Prototype + code

Moving beyond static screens into SwiftUI/Xcode evidence.

XcodeSwiftUISwiftDataMapKitGitHubArduinoCAD / STL
03

UX research

Research methods that support problem framing and decisions.

User interviewsThematic analysisAffinity mappingLean UXPersonasJourney mappingUsability testingHeuristic evalCultural probes
04

AI-assisted workflow

AI used carefully for synthesis, writing support, and coding acceleration.

ChatGPTPerplexity AIUX writing promptsResearch synthesisVibe coding
Figma → SwiftUI

I don’t just hand designs off.

MigrantConnect’s full Swift/Xcode implementation is mine — 53 Swift files across 8 modules. MedBuddy’s SwiftUI reconstruction (21 Swift files, SwiftData, MapKit, local notifications) reinforces the same end-to-end discipline.

Across iOS prototypes

74Swift files · MC + MedBuddy
2iOS apps shipped
44Simulator screens
Figma SwiftUI Xcode
About

A designer who builds.

I’m a UI/UX designer focused on mobile products. My work sits at the intersection of UX research, Figma systems, and SwiftUI/Xcode implementation — across social-impact, healthcare, mental wellbeing, mobility, physical interaction, and research methods.

What makes my work different is that I don’t stop at static screens. I take research findings into Figma, then translate the interface into Xcode/SwiftUI so the design decisions survive contact with real iOS code.

8+
Years in design
UTS
Master of Interaction Design
6
Case studies
HD
iOS App Development
Contact

Let’s build thoughtful product experiences.

Open to UI/UX, product design, and iOS UI prototyping roles. Reach out if any of the work above sparks something.